![]() ![]() Having been around since 1990 (when the first version of 3D Studio DOS was launched), it has grown to become a de facto industry standard for transferring models between 3D programs, or for storing models for 3D resource catalogs (along with OBJ, which is more frequently used as a model archiving file format).įile types | Find file converter | Software | Articles | FAQs | Privacy policy | About us | RSS ![]() 3d2 file format (from Tom Hudson) and the Antic Animator file formats. The 3ds file format is a merger of the old 1985-era Atari|ST computer's CAD-3D. It has no ability to convey all-important vertex normals (for geometry smoothing) it is limited to DOS 8.3 filenames for texture maps each object is limited to only 64k polygons and vertices all meshes must be triangles object names are limited to only 10 characters and material names to 16 characters. As such, it is not a good file format for modern data translation. Historically, 3ds is an ancient file format coming from the mid 1980s 16-bit era of home computing, in particular the Atari|ST computer and Tom Hudson's CAD-3D program. The 3ds file extension is associated with a 3D Studio Max 3D graphic file format.ģDS was the default file format of the old Autodesk 3D Studio DOS, which was popular until its successor (3D Studio MAX 1.0) replaced it in April 1996.
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